A combat mode is a state characters can enter that affects combat in some way. Each provides some benefit while the mode is active, and some additionally exact a penalty, as described in each mode's article. The user interface for modes is a toggle; the radial menu or quickslot for turning them on is also the means for turning them off. If a combat mode is assigned to a quickslot, that slot is highlighted while the mode is active. Only one combat mode can be active at a time; when a combat mode becomes active, the previously active mode (if any) is first automatically deactivated.
| Feat Summary |
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| Background Feat • General Feat • Class Feat • Combat Mode Feat • Special Move Feat • Group Feat • Crafting Feat • Metamagic |
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