The Easting Reach server is set to the Normal difficulty ruleset of Neverwinter Nights, with the Full PvP setting enabled. The specifics of how this impacts gameplay are outlined below:
- No critical hits on PCs.
- No attacks of opportunity on players using ranged weapons.
- No attacks of opportunity on players using potions.
- PC damages normally.
- NPC damages normally.
- Players can die.
- Sleep spell on players last for a short (halved) duration.
- Domination and charm effects on players cause daze.
- Hold, paralyze and stun effects on players last for a short duration.
- Confusion effects on players function normally.
- Fear effects on players function normally.
- Petrification lasts for one round per caster level.
Full PvP: When full PvP is in effect, a PC can take hostile actions against any other PC. This includes outright attacks, pick pocket attempts, and (presumably accidentally) affecting party members with harmful area of effect spells that do not specifically exclude friends (such as fireball). That is, the full range of Player versus Player actions are available.
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Getting Started • Rules • Features • Languages • Voice Commands • Work System • Important Journal Information • PvP • Difficulty Setting • Known Issues • Changelog |