
- Ability: Charisma.
- Requires Training: No.
- Classes: Assassin, Bard, Civilian, Daemonbinder, Druid, Fighter, Harper Scout, Monk, Paladin, Priest, Rogue, Spirit Caller, Sword Leader, Triadic Knight.
Diplomacy is the skill used to persuade others to improve their opinion of you and be more willing to make an effort on your behalf. It is used to gain an advantage in negotiations as well as to argue a case.
A successful Diplomacy check prompts NPCs to reveal additional information or give bonus treasure in conversation.
Check: The DC is determined by the NPC being spoken to.
Use: Used in conversation.
Related Feats:Silver Palm, Thug
Skills |
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Animal Handling • Appraise • Balance • Bluff • Concentration • Diplomacy • Disable Device • Escape Artist
• Heal • Intimidate • Knowledge • Parry • Perception • Perform • Ride • Search•Sense Motive • Set Trap • Sleight of Hand • Spellcraft • Stealth • Survival • Use Magic Device |