The Easting Reach Wiki
Feat Progression
Level Feat
1st 1x *
2nd
3rd 1x
4th
5th
6th 1x
7th
8th

TER offers a variety of feats for characters to pick from. For a list of all available feats, see Feat

Background Feat - Background feats are restricted to Level 1 and they generally offer bonus(es) to character skill(s), but they may include a bonus to saving throws.

General Feat - General feats are feats that are available to everyone.

Class Feat - Class feats are feats that are restricted to specific classes.

Combat Mode Feat - Combat Mode feats are feats that are activated in combat and are continuously active until deactivated. Only one may be active at a time.

Special Move Feat - Special Move feats are feats that may be used in combat that happen alongside or after the attack action queue in a combat sequence.

Group Feat - Group feats are feats that are require more than one character with the same feat to take advantage of.

Crafting Feat - Crafting feats are for crafting items. At this time only magic-related feats are available and, they are available for characters with a certain ranking in spellcasting.

Metamagic - Metamagic feats are for spellcasting classes.

Characters can gain feats either through their chosen class or by overall character level.

* Humans get a second feat at character creation as per their racial bonus Quick to Master.

Feat Summary
Background FeatGeneral FeatClass Feat Combat Mode Feat Special Move FeatGroup FeatCrafting FeatMetamagic