The Easting Reach Wiki
Ir x1 harper

The Harpers are a secret society. Members are dedicated to holding back evil, preserving knowledge and maintaining the balance between civilization and the wild. The Harper Scout performs many duties including espionage, stealth and reporting information.

Properties[]

Requirements[]

Progression[]

Available

Lvl BAB Saves Feats HP range Bonuses vs Fav. Enemy
Fort Ref Will
1st +0 +0 +2 +2 Shaundakul's Gait, Bardic Knowledge, Favoured Enemy I 6±CON Modifier +2
2nd +1 +0 +3 +3 Deneir's Eye, Gwaeron's Guidance 12±CON Modifier +2
3rd +2 +1 +3 +3 Tymora's Smile, Milil's Voice 18±CON Modifier +2


Not Accessible

Lvl BAB Saves Feats HP range Bonuses vs Fav. Enemy
Fort Ref Will
4th +3 +1 +4 +4 Lliira's Heart, Mystra's Blessing 24±CON Modifier +2
5th +3 +1 +4 +4 Eldath's Embrace, Favoured Enemy II   30±CON Modifier +4

Feats[]

  • Bardic Knowledge - The Harper Scout's level is added as a bonus to all item identification attempts.
  • Favoured Enemy - This feat is identical to the Ranger feat.
  • Deneir's Eye - The Harper Scout gains +2 to Saving Throws vs Traps.
  • Lliira's Heart - The Harper Scout gains +2 to Saving Throws vs Mind Affecting Spells.
  • Shaundakul's Gait - Once per day, the Harper Scout can use a spell-like ability similar to Longstrider.
  • Gwaeron's Guidance - Once per day, the Harper Scout can use a spell-like ability similar to Find Traps.
  • Tymora's Smile - Once per day, the Harper Scout or an ally can gain +2 to all Saving Throws for 5 turns.
  • Milil's Voice - Once per day, the Harper Scout can use a spell-like ability similar to Empowered Eagle's Splendour.
  • Mystra's Blessing - Once per day, the Harper Scout can use a spell-like ability similar to Clarity upon themselves or an ally.
  • Eldath's Embrace - Once per day, the Harper Scout can use a spell-like ability similar to Invisibility Sphere.

Class Route to Prestige[]

This assumes the character has only a single class to meet the requirements and is non-human before taking the prestige class (PrC). Human characters will have greater flexibility in regards to feat progression due to the extra feat granted at character creation by their racial bonus, Quick to Master. Some class routes to prestige may also favour multi-classing in order to more effectively meet pre-requisites or to better synergise the character's skill set to suit the PrC, however caution is advised as most PrCs have strict skill requirements and the wrong combination of classes (due to cross-classing of skills) may result in further delaying and reducing the levels of a prestige class obtainable or render it entirely unobtainable for the character.

Base Class Minimum Base Class Level Maximum Prestige Class Level Diplomacy Perform Iron Will
Bard 5th Level 3rd Level 5th Level 1st Level 1st or 3rd Level
Civilian 5th Level 3rd Level 5th Level 1st Level 1st or 3rd Level
Druid 5th Level 3rd Level 5th Level 5th Level 1st or 3rd Level
Fighter 5th Level 3rd Level 5th Level 5th Level 1st or 3rd Level
Monk 5th Level 3rd Level 5th Level 5th Level 1st or 3rd Level
Paladin 5th Level 3rd Level 5th Level 5th Level 1st or 3rd Level
Priest 5th Level 3rd Level 5th Level 5th Level 1st or 3rd Level
Rogue 5th Level 3rd Level 5th Level 5th Level 1st or 3rd Level

Notes[]

All prestige classes require a PC to met the real (unmodified) rank of a skill, refer to Skills for clarification, in order to progress into the prestige class.

Classes
Base Classes BarbarianBardCivilianDruidFighterMonkPaladinPriestRangerRogueSorcererWizard
Prestige Classes Arcane ArcherAssassinBlackguardBreach GuardDaemonbinderHarper ScoutHigh MagePale MasterShadowdancerShifterSkincarverSpirit CallerSword LeaderTriadic KnightWeapon MasterWild ShotWitch Hunter