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The Easting Reach Wiki
Heroism

Spell level: Priest 2; Paladin 2; Ranger 3; Priest with Good Domain 1, Luck Domain 1
Innate level: 2
School: Enchantment
Descriptor: Mind-Affecting
Components: verbal, somatic
Range: Touch
Area of effect: Single
Duration: 4 Turns + 1 Turn / level
Save: None
Spell resistance: No
Additional counterspells: Doom

Description: The target gains 2d8 temporary hitpoints and a +1 bonus to all attack rolls, skills and saving throws versus fear.

Notes[]

The +1 bonuses do not expire when the temporary hitpoints are lost.