Humans are the most adaptable of the common races. Short generations and a penchant for migration and conquest mean they are very physically diverse as well. Skin shades range from nearly black to very pale, hair from black to blond, and facial hair (for men) from sparse to thick. Humans are often unorthodox in their dress, sporting unusual hairstyles, fanciful clothes, tattoos, and the like.
Favored Class (Any): When determining whether a multiclass human suffers an XP penalty, his highest-level class does not count.
Special Abilities[]
- Quick to Master: 1 extra feat at 1st level.
- Skilled: 4 extra skill points at 1st level, plus 1 additional skill point at each following level.
Description[]
Humans are the dominant race in Impiltur. Most are descended from mixed Vilhon and Turami stock, spiced with some Rashemi. Others have a cast more like the Nar and Sossrim people and these tend to belong to higher classes. Governed by Queen-Regent Sambryl and a council of twelve paladins, much of the hinterland is under the control of lesser, local lords who will risk making their own rules when it suits them and leave plenty of danger for adventurers and mercenaries to take care of.
Races |
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Human • Dwarf • Halfling • Half Orc • Gnome • Elf • Half Elf |