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Type of Feat: General

Prerequisite: Proficiency with the chosen weapon, base attack bonus +8 or higher.

Specifics: Combat ability doubles the critical threat range with a given weapon. A longsword that normally threatens a critical on a roll of 19-20 would now threaten a critical on a roll of 17-20.

Use: Automatic. The threat range of a Keen weapon is already doubled, increasing to triple with this feat. This feat can be selected multiple times, applying to a new weapon category each time.

Special: Halflings and Gnomes are small creatures and as such they can never use the following large weapons - dire mace, double bladed sword, doubleaxe, greataxe, greatsword, halberd, heavy flail, heavy pick, maul and scythe.

Notes[]

  • Weapon proficiency granted by weapon focus counts for the pre-requisite for proficiency in the chosen weapon for this feat.

Weapon Threat Range Chart

Kukri,

rapier, scimitar, trident*

Club*, crossbows**,

dagger, heavy flail, shuriken***, swords

All others
Unmodified threat range 18–20 19–20 20
With either keen or improved critical 15–20 17–20 19–20
With both keen and improved critical 12–20 15–20 18–20
With ki critical 16–20 17–20 18–20
With ki critical and

either keen or improved critical

13–20 15–20 17–20
With all three 10–20 13–20 16–20

* The club and trident have had their threat range adjusted from vanilla NWN. | ** Crossbows are ranged weapons, so cannot benefit ki critical. ***Shuriken are both a ranged weapon, so cannot benefit from ki critical, and have had their threat range adjusted from vanilla NWN.

Improved Critical Options[]

  • Improved Critical: Bastardsword
  • Improved Critical: Battleaxe
  • Improved Critical: Club
  • Improved Critical: Dagger
  • Improved Critical: Dart
  • Improved Critical: Dire Mace
  • Improved Critical: Double Axe
  • Improved Critical: Dwarven Waraxe
  • Improved Critical: Greataxe
  • Improved Critical: Greatsword
  • Improved Critical: Halberd
  • Improved Critical: Handaxe
  • Improved Critical: Heavy Crossbow
  • Improved Critical: Heavy Flail
  • Improved Critical: Heavy Pick
  • Improved Critical: Kama
  • Improved Critical: Katana
  • Improved Critical: Kukri
  • Improved Critical: Light Crossbow
  • Improved Critical: Light Flail
  • Improved Critical: Light Hammer
  • Improved Critical: Light Pick
  • Improved Critical: Longbow
  • Improved Critical: Longsword
  • Improved Critical: Mace
  • Improved Critical: Maul
  • Improved Critical: Morningstar
  • Improved Critical: Quarterstaff
  • Improved Critical: Rapier
  • Improved Critical: Scimitar
  • Improved Critical: Scythe
  • Improved Critical: Short Spear
  • Improved Critical: Shortbow
  • Improved Critical: Shortsword
  • Improved Critical: Shuriken
  • Improved Critical: Sickle
  • Improved Critical: Sling
  • Improved Critical: Spear
  • Improved Critical: Throwing Axe
  • Improved Critical: Trident
  • Improved Critical: Two-bladed Sword
  • Improved Critical: Unarmed Strike
  • Improved Critical: Warhammer
  • Improved Critical: Whip