



Type of Feat: General
Prerequisite: Int 13+, Expertise, base attack bonus +2.
Specifics: A character with this feat can make defensive attacks, gaining a bonus to Dodge AC up to +6 but receiving an equivalent penalty to attack rolls. Characters cannot use modes with an AB penalty greater than their BAB +1.
Use: Combat Mode. Only one combat mode can be active at a time; when a combat mode becomes active, the previously active mode (if any) is first automatically deactivated.
Notes[]
Characters with a Base Attack Bonus (BAB) of +2 can choose this feat, but can't activate any of its modes until their BAB increases. BAB +3 is necessary to make use of the first rank (IV) of this feat which grants a +4 bonus to AC respectively.