Below are a list of known issues that are on the server. This page serves to have them all in one place in order to keep players informed as they may be subject to future fixes. Please note this list exists as a public record and convenience, exploitation of bugs for one's own advantage constitutes metagaming and will be dealt with accordingly.
List of Known Issues[]
Selecting a pre-made package causes a invalid character issue as changes to feats and skills are not reflected in the vanilla packages.
Polymorph/shapechange/wildshape and bonus spell slot equipment (including spell slots granted via attribute increasing items) conflict:
- Items are attempted to be re-equipped on area change. This causes an issue when polymorphed or shapechanged, as upon area change it effectively causes the character to equip then unequip any item that grants a bonus spell slot in a way that would not occur when unpolymorphed. For wizards/druids (and in theory priests) they will keep losing their last spell slot and getting it back without a charge (EE at least preserves the spell selection for it so it's not plain empty) and losing it again. For sorcerers (and in theory bards), who have no traditional 'spell slots', it means they lose a charge every time because there's nothing for them to get back - they'd need to rest to replenish the bonus slot. The same thing happens when un-equipping and re-equipping items that grant attribute bonuses that would in turn grant an extra spell slot or spell per day or anything else manipulating their spell slots. It's effectively just a forced unequip/re-equip effect due to being polymorphed, triggered upon area transition.
Mounts and its related feats
Survival and HP recovery
Food Consumption and Resting
Sneak Attack and Throwable Weapons/Ranged Weapons
4th Level Ranger and Animal Companion
Spell DC inconsistency for Sorcerers, this may be with or without interaction with Spell Focus/Greater Spell Focus feats.
When first creating a character the scripts for the 'Weapon Handling' feat take a while to take effect resulting in freshly made characters apparently able to equip any weapon without penalty. This issue resolves itself over time and relevant penalties will be applied accordingly.
Minor Documentation Issues[]
The Morningstar's in-game description is incorrectly displays it as a d8 weapon, it is in fact a d6 weapon as per the custom changes on TER as indicated in both the documentation on the Weapons page as well as the character sheet in-game.
* There is known bug where the Air Domain shows Call Lightning (3) being granted as a spell in the in-game domains selection page. This is an error. The spell that is actually granted is Gust of Wind (3) as listed in in this wiki.
**There is known bug where the Strife Domain shows Flame Lash (3) being granted as a level 3 spell in the in-game domains selection page. This is an error. Flame Lash (2) will still be granted as a level 2 spell for selecting this domain.
Server |
---|
Getting Started • Rules • Features • Languages • Voice Commands • Work System • Important Journal Information • PvP • Difficulty Setting • Known Issues • Changelog |