- Ability Score
- Abjuration
- Acid Arrow
- Acid Splash
- Aegis of the Triad
- Air Domain
- Alchemy
- Alertness
- Alignment
- Ambidexterity
- Amplify
- Animal Care
- Animal Companion
- Animal Domain
- Animal Empathy
- Animal Handling
- Animate Dead
- Animate Hinge
- Animate Weapon
- Apply Poison
- Appraise
- Arcane Archer
- Arcane Child Form
- Arcane Defense
- Arcane Defense: Abjuration
- Arcane Defense: Conjuration
- Arcane Defense: Divination
- Arcane Defense: Enchantment
- Arcane Defense: Evocation
- Arcane Defense: Illusion
- Arcane Defense: Necromancy
- Arcane Defense: Transmutation
- Arcane Mark
- Arcane Specialty
- Armour Proficiency (Heavy)
- Armour Proficiency (Light)
- Armour Proficiency (Medium)
- Armour of Silks
- Armours
- Arrow Storm
- Artist
- Assassin
- Aura of Courage
- Aura of Glory
- Automatic Quicken Spell
- Balagarn's Iron Horn
- Balance
- Bane
- Barbarian
- Barbarian Endurance
- Barbarian Rage
- Bard
- Bard Song: Charmed Performance
- Bard Song: Countersong
- Bard Song: Disorientation
- Bard Song: Fascinate
- Bard Song: Furious Vibrations
- Bard Song: Inspire Competence
- Bard Song: Inspire Courage
- Bard Song: Inspire Greatness
- Bard Song: Marching Tune
- Bard Song: Mesmerize
- Bard Song: Numb Senses
- Bard Song: Overwhelm Senses
- Bard Song: Relentless Pace
- Bard Song: Sharpen Focus
- Bard Song: Soothing Melody
- Bard Song: Support Act
- Bard Song: War Dance
- Bard Spells
- Bardic Knowledge
- Barkskin
- Battle of Wills
- Battlemage
- Bear's Endurance
- Beast Warden
- Bestow Curse
- Blackguard
- Blade Storm
- Blade Thirst
- Blazing Sun Emblem
- Bless
- Bless Weapon
- Blind Fight
- Blind Rage
- Blindness / Deafness
- Blood Frenzy
- Blooded
- Bluff
- Bone Skin
- Breach Guard
- Breach Guard Damage Reduction
- Brew Potion
- Bull's Strength
- Bullheaded
- Burning Hands
- Call Lightning
- Call Spirit
- Call Spirit Horde
- Call Spirit Warrior
- Called Shot
- Camouflage
- Cat's Grace
- Changelog
- Chaos Domain
- Character
- Character Progression
- Charm Domain
- Charm Monster
- Charm Person
- Charm Person or Animal
- Chill of the Grave
- Circle Kick
- Circle of Power
- Civilian
- Clairaudience / Clairvoyance
- Clarity
- Classes
- Cleave
- Cloak of Shadows
- Cloud of Bewilderment
- Cloudkill
- Cocoon of Rejuvenation
- Colour Spray
- Combat Casting
- Combust
- Command Followers
- Concealment I
- Concealment II
- Concentration
- Conduit of Faith
- Confusion
- Conjuration
- Contagion
- Continual Flame
- Controlled Rage
- Cosmopolitan
- Counterspell
- Courteous Magocracy
- Crab Emblem
- Craft Hunter's Trap
- Craft Wand
- Crane Emblem
- Create Minion
- Create Sustenance
- Creation Domain
- Crippling Strike
- Culture
- Cure Critical Wounds
- Cure Light Wounds
- Cure Minor Wounds
- Cure Moderate Wounds
- Cure Serious Wounds
- Cycle of Blood
- Daemon Binding
- Daemonbinder
- Daemonic Host
- Daemonology
- Damage Reduction I
- Damage Reduction II
- Damien Fletcher
- Dancing Light Form
- Dark Blessing
- Dark Conjuration
- Dark Woods Form
- Darkfire
- Darkness
- Darkvision
- Daze
- Deafening Clang
- Death Armour
- Death Attack
- Death Domain
- Death Ward
- Deathless Vigour
- Deep Water Form
- Defensive Awareness I
- Defensive Awareness II
- Defensive Casting
- Defensive Roll
- Defensive Stance
- Defensive Training vs Giants
- Deflect Arrows
- Deflect Magic I
- Deflect Magic II
- Deft Hand
- Deities
- Deneir's Eye
- Deny Plane
- Destruction Domain
- Detect Evil
- Detect Magic
- Devout
- Diamond Soul
- Difficulty Setting
- Diplomacy
- Dirty Fighting
- Disable Device
- Disarm
- Disciplined
- Dismiss Spirits
- Dismissal (spell)
- Dispel Magic
- Displacement
- Divination
- Divine Favour
- Divine Grace
- Divine Health
- Divine Might
- Divine Power
- Divine Shield
- Dodge
- Dominate Animal
- Dominate Person
- Doom
- Dragon Emblem
- Dragonfly Emblem
- Druid
- Druid Spells
- Dual Wield
- Dungeon Delver
- Dwarf
- Eagle's Splendour
- Earth Domain
- Educated
- Eldath's Embrace
- Electric Jolt
- Elemental Shield
- Elf
- Empower Familiar
- Empower Spell
- Empty Body
- Enchant Arrow
- Enchantment
- Endless Flow I
- Endless Flow II
- Endure Elements
- Energy Resistance: Acid
- Energy Resistance: Cold
- Energy Resistance: Electrical
- Energy Resistance: Fire
- Energy Resistance: Sonic
- Enervation
- Entangle
- Entheo Genesthe
- Entropic Shield
- Escape Artist
- Eternal Snow Form
- Evacuation
- Evard's Black Tentacles
- Evasion
- Evil Characters
- Evil Domain
- Evil Presence
- Evocation
- Exorcism
- Expeditious Retreat
- Experimentation
- Expertise
- Extend Spell
- Extended Rage
- Extended Shape
- Extra Music
- Extra Smiting
- Extra Stunning Attack
- Extra Turning
- Falcon Emblem
- Familiar
- Favoured Enemy
- Favoured Enemy: Aberration
- Favoured Enemy: Animal
- Favoured Enemy: Beast
- Favoured Enemy: Construct
- Favoured Enemy: Dragon
- Favoured Enemy: Dwarf
- Favoured Enemy: Elemental
- Favoured Enemy: Elf
- Favoured Enemy: Fey
- Favoured Enemy: Giant
- Favoured Enemy: Gnome
- Favoured Enemy: Goblinoid
- Favoured Enemy: Half-Orc
- Favoured Enemy: Half Elf
- Favoured Enemy: Halfling
- Favoured Enemy: Human
- Favoured Enemy: Magical Beast
- Favoured Enemy: Monstrous Humanoid
- Favoured Enemy: Ooze
- Favoured Enemy: Orc
- Favoured Enemy: Outsider
- Favoured Enemy: Plant
- Favoured Enemy: Reptillian
- Favoured Enemy: Shapechanger
- Favoured Enemy: Undead
- Favoured Enemy: Vermin
- Fear (spell)
- Fearless
- Feat
- Features
- Feed Spirits
- Fell Beast Form
- Feral
- Fighter
- Final Stand
- Find Traps
- Fire Domain
- Fireball
- Flame Arrow (feat)
- Flame Arrow (spell)
- Flame Lash
- Flame Strike
- Flame Weapon
- Flare
- Fleet of Foot
- Flurry of Blows
- Folklore, Superstition, & Legend
- Forbidding
- Form Focus
- Foul Touch
- Foul Weapon
- Fox' Cunning
- Freedom of Movement
- Frost Arrow
- Full Moon Emblem
- Gatekeeper
- Gedlee's Electric Loop
- General Tips & Advice
- Getting Started
- Ghostly Visage
- Ghosts & The Dead PC
- Ghoul Touch
- Glyph of Warding
- Gnome
- Good Aim
- Good Domain
- Goodberries
- Grease
- Great Cleave
- Great Draw
- Great Fortitude
- Great Rage
- Great Shield Proficiency
- Great Smiting
- Greater Draw
- Greater Form Focus