
Type of Feat: Class
Prerequisite: Wild Shot level 3.
Specifics: The Wild Shot can target an area of ground 3x/day. They expend an entire stack of ammunition at once, striking creatures in the area with one or more Ranged Touch Attacks at -2 to hit. For launched weapons, the area of effect is Huge and 1 creature is hit for every 2 units of ammunition in the stack. For other, thrown weapons, the area of effect is Large and 1 creature is hit for every 3 units of ammunition in the stack. Damage dealt is determined by the type of weapon. Creatures in the area cannot suffer more than 2 hits from this attack.
Use: Selected.